![]() According to Sensor Tower, Riot Games’ three mobile titles surpassed $100 million in combined player spending globally from the App Store and Google Play in July 2021.The revenue from Riot Games’ three mobile games (League of Legends: Wild Rift, Teamfight Tactics, and Legends of Runeterra) hit a new high in Q2 2021, generating a combined $36.5 million, up more than 50% from Q1 2021, and representing a 3.4 times increase year-over-year.From its launch in October 2020 to July 2021, Wild Rift racked up 46.3 million downloads globally.In November 2022, League of Legends Wild Rift generated around 880 thousand app downloads worldwide across the App Store and Google Play.As of July 2021, League of Legends: Wild Rift generated $64.7 million in global lifetime player spending, accounting for close to 60% of Riot’s mobile revenue.It is Riot Game’s third and most successful foray into the mobile industry. The game ranked as the #2 revenue-generating MOBA in the first half of 2022, accumulating approximately $218 million. As of July 2022, League of Legends: Wild Rift surpassed $500 million in global player spending. ![]() switch dog r34 TFT Stats, Leaderboards, League of Legends. League of Legends: Summoner Stats, Match History and Champions Builds Win More with Mobalytics LoL Stats win more in League of Legends Mobalytics is the all-in-one gaming companion that helps players of all skill levels improve and climb.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |